Inviting Others & Joining a Call
Inviting more people mid-call
If you’re in a group call, you can pull in other members of the group who haven’t joined yet — you don’t need to end the call and start over.
- While in the room, tap the person-with-a-plus icon in the top bar.
- A panel titled “Invite to Live Nut” opens, listing group members who aren’t already in the call.
- Tap each person you want to add — a checkmark appears next to their name.
- Tap Invite (it shows a count, like “Invite (2)”) to send them a call invite. The button briefly confirms “Invited” once it’s sent.
If everyone in the group is already on the call, the panel just says “Everyone’s already here.”
This invite button only appears on group calls with more than one other member — 1:1 direct message calls don’t have it, since there’s no one else in the chat to add.
Joining a call
When someone starts a call or invites you into one, you’ll get an invite card at the bottom of your screen (see Starting a 1:1 or Group Call for what it looks like). Tap Join and you’re dropped straight into the room — there’s no extra confirmation step.
Full participant vs. audience
Which role you get in the room isn’t something you choose — it depends on how you got there:
- DM and group calls: everyone who joins is a full participant. Your mic turns on automatically when you connect, and you can turn your camera on any time from the control bar.
- Community livestreams: if you join through a community that’s live, you join as part of the audience — you can watch and send reactions, but you don’t get mic or camera controls. Only the community’s moderators, who started the broadcast, are on stage and publishing audio/video. The room shows a “watching” count instead of a full grid of participants.
There’s currently no way to ask to be promoted from the audience to the stage during a livestream — moderators are the only ones who can broadcast. For how a community goes live in the first place, see the Communities section’s Community Livestreams page.